top of page

Create Your First Project

Start adding your projects to your portfolio. Click on "Manage Projects" to get started

PAW PATROL: GRAND PRIX

Commissioned By

In Paw Patrol Grand Prix, the vibrant racing game featuring beloved Nickelodeon characters, my role as the audio curator encompassed shaping the entire sonic identity of the game.

From meticulously crafting engine sounds that capture the essence of each character’s vehicle to fine-tuning the User Interface (UI), I aimed for a seamless transition from the beloved series to the gaming experience.

Every sound element was thoughtfully curated to maintain the charm and familiarity of the Paw Patrol universe while enhancing the dynamic and immersive nature of the races.

Paw Patrol Grand Prix stands as a testament to my commitment to delivering an audio experience that not only complements the gameplay but also stays true to the spirit of this iconic series.

©2024 mapjaudio.com

bottom of page